BlossomEngine is meant to be a cross-platform game engine. At the moment the engine is in the very early stage of development. The following subsystems are quite-working:
- common -- includes application's main window management, simple logger, simple camera and image loader
- math -- provides support for basic math entities like vectors, quaternions, matrices, planes
- renderer ogl/d3d9 -- a universal wrapper on OGL's and D3D9's functionality